Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I was searching for some advice on how to simulate the effect of accretion on a surface.
Below are some conceptual models capturing the intent on a macro level, providing a framework (chicken wire in the images) is modeled for emitting.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off