Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 31-03-2005 , 02:11 PM
antiant's Avatar
Subscriber
Join Date: Feb 2004
Location: Melbourne
Posts: 462

Modeling Head

Here a head i started modeling today. Im going to texture it later, for now its orange. cause orange is my favourite colour user added image
If you see something that dont look right let me know, cause i want it right before i begin to texture

Attached Thumbnails

There's nothing normal about normals. In FACT i think the are abnormal.
# 2 31-03-2005 , 04:17 PM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
good stuff nick user added image

i dont think the wrinkles on the eyebrows look good. and i circled a few areas that need some improving.

Attached Thumbnails
# 3 31-03-2005 , 10:08 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
there is a strange lump over his ear.

Looks good though mate.


Imagination is more important than knowledge.
# 4 31-03-2005 , 10:47 PM
antiant's Avatar
Subscriber
Join Date: Feb 2004
Location: Melbourne
Posts: 462
hey thanks heaps guys, didnt see alot of that stuff... Hey Vlad, havent seen you for ages.. hope things are going well for you mate.


There's nothing normal about normals. In FACT i think the are abnormal.
# 5 04-04-2005 , 11:27 AM
antiant's Avatar
Subscriber
Join Date: Feb 2004
Location: Melbourne
Posts: 462
Hi guys..
Heres what ive done so far.
I would really like to know how to realistic hair. Paint effects sux.. so im going to look around for some tuts on hair.

Attached Thumbnails

There's nothing normal about normals. In FACT i think the are abnormal.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads