Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 07-09-2005 , 02:32 AM
vladimirjp's Avatar
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subD uv's smoothing

hello.
to those savvy with maya modeling/rendering :

is there a way to get maya's subD'uvs to smooth?

is there a workaround im not aware of?

uv distortion has not been so obvious until now on my subD models, so i never had any issues with that.

but the subD uvs remain the UVs of the base mesh [level 0 or unsmothed version of the mesh]

is there a way to get the UVs to be smooth. IIRC maya 5.0, i could be wrong.. smoothed the UVs for subDs, im on maya 6.5

thanx in advance

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