Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 10-03-2006, 03:58 PM   #16
happymat27
Subscriber
 
happymat27's Avatar
 
Join Date: Jul 2004
Posts: 1,257
Thanks: 0
Thanked 3 Times in 3 Posts
Default

Nice start Magicsy,

I wouldn't know where to begin with a humanoid model, so all I can offer is encouragement. Keep it up,

Mat.
happymat27 is offline   Reply With Quote
Old 10-03-2006, 04:27 PM   #17
magicsy
Subscriber
 
magicsy's Avatar
 
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
Thanks: 0
Thanked 4 Times in 4 Posts
Default

cheers mate np
__________________
<a href="http://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
magicsy is offline   Reply With Quote
Old 10-03-2006, 05:31 PM   #18
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

Originally posted by lewisears

2. I was taught that the best way to build a head model is to build each section (eye sockets, mouth, nose and ears in seperate peices, using the create polygon tool and extruding the edges from the first peice,this will give you more control over the shapes. Once this is complete, you can start combing and linking up the peices..
Thats is a great way to do it, I learned by creating curves round the reference pic's and aligning them via the front and side viewprots then using the create poly tool with the snap to vert command then onto the append polygon tool, I do find that the box way of doin it is a lot faster!!

I think its horses for courses to be honest like you said!!

Great how theres so many ways to do stuff!
gster123 is offline   Reply With Quote
Old 16-03-2006, 03:23 AM   #19
mirek03
Subscriber
 
mirek03's Avatar
 
Join Date: Feb 2006
Location: Australia
Posts: 2,752
Thanks: 0
Thanked 3 Times in 3 Posts
Default

you beat me (I know its not a competition) hands down but as I look through the different WIP and look at the heads and bodies it seems to me that they can never be life like because most people are using a mirror method of some sort. Whether instancing (I barely know what it means) or straight poly mirror; the human head is not symmetrical. If you get a picture of Anybod's face and then cut it in half and mirror the separate halves you get completely different looking people (hope this is making sense) so if one wants photo-realism I can't see how it can be achieved via ANY mirror method,
The difference between the right side of the head and the left side of the head are SSOO different in real life that I can't even imagine going back in after the event to change one side a little???

great work.
__________________
take it easy and life will be easy
mirek03 is offline   Reply With Quote
Old 16-03-2006, 03:39 PM   #20
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

I think the Idea is to do it symetrical get it really good like that, join the two sides, then add detail to the differeing sides, I saw a really great walk through, here it is

http://www.3dm3.com/tutorials/maya/dobby/

It goes thorugh the whole process.
gster123 is offline   Reply With Quote
Old 17-03-2006, 02:28 AM   #21
mirek03
Subscriber
 
mirek03's Avatar
 
Join Date: Feb 2006
Location: Australia
Posts: 2,752
Thanks: 0
Thanked 3 Times in 3 Posts
Default

excellent, thank you I will check it out, I just threw the question at Jay also, before reading your reply. thanks for the link.
__________________
take it easy and life will be easy
mirek03 is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.