Jay - cheers for the advice. It would be really nice to have a go with ZB for something like this as it would save lots of extra lines and pushing and pulling those verts about. Its on the to-buy list
I also like how you used transparency maps on your current model for where the hair joins the head, very nice to see.
Sculpting the hair is going to be the first try for this model and we'll see how it goes. A long winded way but fingers x'ed it comes out ok. I'd have had a go with Shave as it was great fun doing the Polar Bear fur in one of the other challenges but it expired a long time ago.
You got a screenshot of the flat top at all or is it under company wraps?
Foghorn - thanks, I just wish I'd taken loads more as there were plenty of statues and heads about in the museum in Napoli (Naples)
acid44 - thanks, it keeps getting tweaked about though while I work on the hair so it may change a little more
THX1138 - yep its going to be textured, although I'm still toying about with doing a stone and a realistic one. Might be good to get me looking at sss and learning more about shaders for the latter option.