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Old 26-06-2007, 11:00 PM   #16
Deetz
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Thanks Lt Jim

Attached is a screen of how the scene was lit.

1. A dome used for final gather with an HDRI image of a sky pic.
2. Area lights top and bottom for each aircraft, bottom .1, top .3 intensity, white light.
3. Point light for the sun, 1.25 intensity with a hint of yellow using raytraced shadow but blurred on the edges. I think in hindsight depthmap shadows would have been more appropriate for the scene.

I rendered each aircraft with Occlusion, Specular, Shadow, Luminosity and Color on individual layers.
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Old 29-06-2007, 02:21 AM   #17
XtremeAMX
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beautiful work. Lots of detail
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