Rendering Polygonal Models
I do low polygon models for games. I want to render them flatshaded (so that they are not automatically smoothed), but I'm not quite sure how to do it. For an example of the effect I want to achieve, see https://members.lycos.co.uk/rabbiteh/pictars/sp1/saru_render4.jpg picture. That was done in Milkshape 3d I believe, but it's the effect I'm going for, where you can see the individual faces very well. I played around with vector render for literally 5 minutes but all I got was a gray box. I think I messed up a setting or two
I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.
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