Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 01-03-2005 , 10:19 PM
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building textures

What is the best way to go about texturing a building? I mean like should I just find some window textures and make those. Lol I just don't know how to start.


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# 2 02-03-2005 , 04:58 AM
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Google!

Depends on the quality of the render that you need, but there are plenty of images for textures available of the net - just do a google search. Many of them are free - some, the more professional high res ones, are not.

Highen3d.com has shaders you might want to look at.

Otherwise, if you have a digital camera, just click away...


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# 3 02-03-2005 , 05:00 AM
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I know that. I'm just asking what would be the best way to go about texturing the windows per say.


I'm not a geek. I'm a nerd.

msn - g1842@hotmail.com
I'm up for a chat anytime.
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