kk thanks.
Yea still haveing an issue, I dident realise I could select the envelope as en editable, so I have managed to move it inside but when I bake the normal map seems to be plain or its just not bakeing across properly. Their apears to be no affect other than that it seems to apply another material (im assumeing the material should be the baked high poly).
abd what do you mean by "The area"?
EDIT: ah ok I looked where it saved the normal and it worked but its come out with the orange pigment and its not showing on the mesh.
Last edited by BlenderCube; 02-07-2013 at 03:34 PM.