Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 18-09-2004 , 07:46 PM
Neo-MatrixX's Avatar
Registered User
Join Date: Feb 2004
Posts: 26

wings

Hello,

I'm trying to figure out the best way to have wings
come out from the back of a creature.
I will be rigging and animating the creature
and the wings.

I'd like to make the wings come out looking
natrually, rather then deformed or strange.

I have thought of using Blend shapes, or having
the wing geometry grow out from the back of
the creature.

What would be the best way of doing this without
the complications?

Any help would be appreciated.
Thank you

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