Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 21-02-2006 , 04:29 PM
vasvaas's Avatar
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Join Date: Apr 2005
Posts: 118

MEL help.

how can i make the scripts short and make my own code. like:
polySphere -r 1 -sx 20 -sy 20 -ax 0 1 0 -tx 1 -ch 1;
and i wanna change that to sphere


Yo mamma!
# 2 21-02-2006 , 05:26 PM
blomkaal's Avatar
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Join Date: May 2004
Location: Denmark
Posts: 816
One way to do it is to open the Script Editor and paste/write your code into it and then select it (not sure if that's nessecary) and go to File -> Save Selected to Shelf... That way you save the script to a shelf icon that you get to name... Only problem is that this takes up a lot of shelf space if you have many small scripts...

If not I guess you could open up a text editor such as Notepad and write you code in that and save it as a .mel file and then run that from Maya... Not sure how to exactly do it this way though


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# 3 22-02-2006 , 04:34 AM
vasvaas's Avatar
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Join Date: Apr 2005
Posts: 118
thanks Blomkaal, second step was very good.


Yo mamma!
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