Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 09-01-2003 , 02:04 PM
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I hope this picture helps..


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# 17 09-01-2003 , 02:28 PM
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Nice modelling, keep up the great work.


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# 18 09-01-2003 , 02:41 PM
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wow!!! That image is Great! where did you find that? I looked everywhere. THanks alot, very helpfull. THanks,
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# 19 09-01-2003 , 02:53 PM
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Dvd Magic.. :-)
Do you need any other pics?
I have a front..not that good..and the other side.


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# 20 09-01-2003 , 03:17 PM
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the more the better, THanks! by anychance, any from the inside? P.s. My jeep model will still be alot different, because its based on an alot older jeep. THanks,
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# 21 09-01-2003 , 03:32 PM
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here is the latest, I know the colors are still off, going to try and fix those durring lunch. THanks,
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# 22 09-01-2003 , 04:18 PM
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here is an update on the colors and such, I was also messing with the pic in photoshop. hope you don't mind., thanks,
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# 23 09-01-2003 , 04:38 PM
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Hey Brian

GreaT WORK

but:

How did you do the tires - Displacement maps or modeled them (I know - these were from a friend )


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# 24 09-01-2003 , 05:42 PM
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the tires are modeled geometry. really ups the render time thoughuser added image Here is a quick composite, let me know what you think. THanks,
Brian


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# 25 09-01-2003 , 05:46 PM
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that looks excellent! The only thing I would say is that the jeep looks a clean. It's a dusty environment and so I think that there would be a bit more dirt on the jeep.

Apart from that excellent!

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# 26 09-01-2003 , 06:13 PM
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Here it is in color


The original tires (kind of crappy) that were on it early on, were done by me. They are also geometry, I used the same method posted by one of the Simplymaya useres (can't remember his name) but He posted the WiP on the bike he modeled, and he explained how he did his tires. THanks,
Brian
BTW here it is in color, I like it better the other way. THanks,
Brian


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# 27 09-01-2003 , 06:16 PM
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I agree about the dirt. I put some on the tires, but I really don't want to get into text. the jeep. Gets alot more complicated. The final animation is it driving down my street into my driveway, so hopefully it would be ok without dirt. THanks,
Brian


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# 28 09-01-2003 , 08:05 PM
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I hope this will help... actually no picture from inside..
You said that it won't actually look like this..but these points are parts of the real thing..which of course add more realism and the feeling that this jeep is real.


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# 29 09-01-2003 , 08:10 PM
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I am really not good with using photos and 3d..how the heck did you put the shadow?? coool....


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# 30 09-01-2003 , 08:28 PM
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anybody have a pic of the front?? I based my Jeep on a totally different year, and even model (hard top) wich should explane the mirrors, and step gaurd ect... Hope that makes sense. As a matter of fact, I think my Grill may or may not be wrong, not sure...Here is a pic of a 86 jeep, witch should explain the mirrors and such, and is another model without the molding going allthe way accross on the bottom. I haven't decided if I wanted to make it the same model as the one on Jurassic park or not, But I might. Whats your opinion, should I? I also Have different tires, Goodyears instead of Goodrich. I started on the basis of modifying a normal jeep into a Jurassic park jeep, eventhough it is a different year model. If that makes any sense. Hmmm.. should I go original? Just wondering. I also made the hood alot different. THanks,
Brian


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Last edited by brian_ellebracht; 09-01-2003 at 08:35 PM.
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