Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 31-10-2015 , 06:34 PM
Subscriber
Join Date: Feb 2005
Posts: 24

Best way to do this using cylinders

I'm working on a barn created by cutting a cylinder in half, but I'm wondering, which of these two methods would be best?

user added image

# 2 31-10-2015 , 11:13 PM
mythandra's Avatar
Subscriber
Join Date: Feb 2015
Posts: 154
I would personally use the left one as there is a pinch point in the right one which could cause problems. And of course they are all quads

Cheers myth


Custom built W10 Pro 64 bit, Hazwell Intel 5820, Asus X99 MOBO, 32 GB DDR4 Ram, EVGA nVidia GTX1080 Founders Edition, 512GB SSD Primary HDD, 16TB Storage, 27" Samsung 4k Display. Wacom 27QHD, Oculus Rift CV1
# 3 01-11-2015 , 12:32 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
The left one actually has an n-gon, so I would continue the middle edge all the way up.

# 4 01-11-2015 , 12:54 AM
Subscriber
Join Date: Feb 2005
Posts: 24
Thank you, I was hoping the left one would be the best, since it doesn't have too many triangles, and of course the middleline should go all the way up, it's a mistake that I didn't do it here.

But thanks for the help, I appreciate it

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads