Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 10-12-2015 , 11:27 PM
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Join Date: Dec 2015
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Longfaced Pirate

A university project whereby I have to model, texture, rig, skin and animate a low poly model interpreted by a children's character, I went for one of the pirates featured in the "Skeleton pirate book" by David Lucas.

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Showing the rig I set up, used blendshapes and bones to control areas of the face for expressions, then created controls to pose them with set driven keys.
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The character I referenced.
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# 2 11-12-2015 , 08:49 AM
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nice work user added image


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# 3 11-12-2015 , 07:48 PM
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That looks pretty cool. Interested in seeing it in motion.


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# 4 12-12-2015 , 12:07 AM
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nice work user added image

Thanks user added image

That looks pretty cool. Interested in seeing it in motion.

Thank you, for the project we have to do an idle and walk animation and then towards the end of the unit we use our character to do a short film with so that will be interesting.

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