well here's a test using the bssrdf shader from here https://test.jzinfo.com/bssrdf.htm , it's the one on the right. it seems a bit soft to me (it was softer earlier, but I don't know how to make it any less than this). any comments welcome.
the colors also seem to me to be a little hyperrealistic, I'm trying to go for photoreal, any help would be appreciated
Last edited by PilotLtKettch; 07-05-2004 at 12:46 AM.
Wow the Jango costume looks great! He looks like he'd be fun to animate. The skin shader does look soft like you said... I myself don't know much about creating a skin shader but I've seen a great tutorial by Steven Stahlberg which was mentioned earlier, here's the link:
Hmmm...maybe it's just my monitor, but the face looks slightly too reddish/pink to me...Otherwise, GREAT job on the model so far, keep up the GREAT work PilotLtKettch! It really is an awesome model! I wish I could model as well as all of you do...but I am learning fast! I am modeling my first human head after only completing 2 project prior to it! Hope to work some more on it today...
~CGPMaya84 (also DragonTU84 from SimplyPhotoshop and CPAnimate84 from SimplyMax)
Hey coming along nicely, keep it up. The only thing though is that skin shader is a little to red, it looks like he's got massive sun burn., or he's really embarrassed about something...
ok, here's the same pick with adjustments to make it more flesh colored, I haven't had too much time to work on it because i have a project due monday and another tuesday (both are maya related). but I will definitely post when I have something new
and here's yet another one, I'm almost done tweaking the face so it looks more like me (for instance I thought the lips looked to big in the previous images, just scaled it down a tad horizontally and suddenly it looked like my lips...) and then, when I'm done with that, I'm going to unwrap the head and put a read texture on it (instead of projecting a side view of my face)
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