Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 09-01-2009 , 07:50 AM
Registered User
Join Date: Nov 2007
Posts: 84

Ahhh the Topology

So here is the break down been trying to do a realistic human head for the first time with many ending in failure. The problem.... yeah thats right im not to good on the old topology. And with some helpful advice from Arran and some other faithful users i have re-attempted with the help of one of simply maya's tutorials the ninja dude. So my modelling method is nurbs to poly then to sub d for added tweaking. However I thought i would post where im up to now, which is right before i have to do the changes to topology and get everyones input. For example making sure the geo isn't to heavy yada yada yada...

Diagram of subD and poly below

Attached Thumbnails
# 2 09-01-2009 , 07:51 AM
Registered User
Join Date: Nov 2007
Posts: 84
and SubD

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads