Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 25-12-2010 , 11:45 AM
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Join Date: Dec 2010
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A Real Newbie Question

Hi folks, I've been using Cheetah 3D for a couple of years but I'm very new to Maya and feel slightly stuck. Basically I don't want to redo all my models again in Maya, I'd like to import the meshes I've got already. If I import a fbx or obj into the Maya the basic mesh looks great. But when I Covert>Polygons to Subdivision (for a smooth surface) the mesh becomes destroyed. Any advice here would be much appreciated.

Thanks
TerryG

# 2 25-12-2010 , 06:59 PM
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Join Date: Dec 2010
Posts: 40
No worries, guys, I figured it out.

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