Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 11-10-2008 , 06:45 AM
To La Bomb's Avatar
Registered User
Join Date: Oct 2008
Posts: 56

setting certain joints so they can't be rotated

I know this is a simple question, but I need helping setting a few joints in my character so they won't rotate. How do I assign a joint so it will only rotate along the x-axis, and how can i set a joint so it won't be rotated at all?

# 2 11-10-2008 , 08:34 AM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
Hi,

you can lock a transform by right clicking on it in the channel box and selecting "lock" or "lock and hide"........ the former makes the transform value appear in grey indicating that it's locked, the latter will make the transform disappear from the channel box.

you can also set transform limits in the attributes if you only wan a joint to rotate a certain distance before stopping.

hope that helps,

Mat

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