Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 29-04-2007 , 01:00 AM
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Haunted House

Final

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polygon pusher
# 2 29-04-2007 , 03:11 AM
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looks good, I left mine untextured, should of textured it, it looks good in color, keep up the good work

# 3 29-04-2007 , 04:17 AM
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Cheers dude! like i say this is the first thing ive ever done on Maya, great tut, recommend it to anyone


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# 4 29-04-2007 , 12:08 PM
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Really nice!

Jason

# 5 29-04-2007 , 12:30 PM
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Nice work. Modeling looks great and so does the texturing. I havn't done the tutorial so not exactly sure what the ground fog is supposed to look like but think making a less drastic transition between fog and no fog (if that makes sense) would improve the overall look of the scene.


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
# 6 29-04-2007 , 06:58 PM
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Cheers guys ill keep doing more work to get to grips with this amazing programme and keep posting more of my work, thanks for all the tips so far

Hope your all happy shiney people


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# 7 29-04-2007 , 07:00 PM
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its 9.55am in england at this time so forgive me if i havent replied back straight away


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