Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 08-11-2008 , 03:13 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287

Seam issue

Okay, now I have a problem with a model, yes me!

As ever I have built, uv'd and texured a model and done the seams where needed.

Now when I render the character close up the seams are not visible, but on a full figure shot the seams are white and about 5 pixels wide!! Most annoying. this has not happend to me before

It does it on any renderer Mr or Software

anythoughts? Ive post this issue elsewhere on forums and yet no answer

Jay

# 2 08-11-2008 , 03:19 AM
LauriePriest's Avatar
Moderator
Join Date: May 2003
Location: London
Posts: 1,001
uh oh, weird times. What kind of textures have you put on this bad boy


FX supervisor - double negative
# 3 08-11-2008 , 03:24 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
colr , bump and trans. have tried tiff and targas plus jpg.

the tiff and targas have an alpha for the trans as its a hair cap


Jay

# 4 08-11-2008 , 03:47 AM
LauriePriest's Avatar
Moderator
Join Date: May 2003
Location: London
Posts: 1,001
hmmm, over-extend your seams more ... maybe. The only thing i can think of without seeing the scene, this is based on logic i promise lol.


FX supervisor - double negative
# 5 08-11-2008 , 04:40 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
I did! LOL that was my logic too but its being an arse. I'll mail it over to you if you are about, gimme a shout

Jay

# 6 08-11-2008 , 06:59 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Sounds strange mate, is it just with one model or em all?

Not a chance you might have buggered up the settings of the 2d placement node at all???


"No pressure, no diamonds" Thomas Carlyle
# 7 08-11-2008 , 07:25 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Hey Steve

Its just the one model, a hair cap. Its real odd as its only doing it on lo res renders anything higher like HD 1080 its fine

So bizzare. Laurie has been helping me out and she came up with a cool solution which was to extend the opaque region by the seam which works well too.

But this is the strange thing Ive seen as its never happened before on Anything.

Jay

# 8 08-11-2008 , 07:29 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Well strange that mate!

Have to catch up some time.


"No pressure, no diamonds" Thomas Carlyle
# 9 08-11-2008 , 10:05 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Sure, Im at home atm so Im online on the msn in the day

Jay

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads