Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 24-10-2008 , 11:56 AM
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Join Date: Feb 2008
Posts: 8

Hardware Texturing

Hi,

I have created a scene with many textures and when viewing in the main window with hardware texturing active shows some objects with a black/white 'cross hatching'.

These are using a texture map that's used elswhere in the scene without problem.

The frame renders OK, it's just annoying to see all but these objects textured correctly.

I've played around with the face and vertex normals to no effect.

Any ideas?

My graphics card is an nvidia fx3700 supported by autodesk.

Rob

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