Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 24-03-2009 , 11:05 AM
ColdWave's Avatar
Registered User
Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,310

Paint Skin weight tool problem

OK i've made a skeleton for my marvin hero but now i have problem with influence of the bones... Is there another way of setting influence ? Or any tips of this method.
Here is my problem i've paint black so that there is no influence but when i move my bone the painted skin moves again ... and nothing happend.
here is sequence of pictures

user added image

user added image

user added image

# 2 24-03-2009 , 05:41 PM
ColdWave's Avatar
Registered User
Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,310
Windows - > general editors -> component editor and make the influence of bones for each vertex ... this works for me user added image

# 3 24-03-2009 , 06:31 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
alternatively make sure toggle hold weights is selected
paint weights can be annoying

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads