Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 23-12-2003 , 04:55 AM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310

Menehune New Character concept

Well been wanting to do a more cartoony character for a while now and came up with this little guy based on Hawaii's, mythical trouble makers the Menehune. He should be a lot of fun to model and animate.

let me know what you think....

thanks

Kurt

Attached Images

I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 2 23-12-2003 , 05:39 AM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Nice! Looks like a trouble maker to me user added image Like a "wolf in a sheep's costume" user added image


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 3 23-12-2003 , 05:48 AM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Ya from the research i've been doing. They are a lot of trouble some of them...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 4 23-12-2003 , 06:36 AM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
possible set for him getting in trouble=)

Attached Images

I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 5 24-12-2003 , 04:49 AM
Subscriber
Join Date: Nov 2003
Posts: 58
Nice, is he Sub-D?

# 6 24-12-2003 , 05:00 AM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
right now he is sub-d


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 7 24-12-2003 , 08:06 PM
doodle's Avatar
Registered User
Join Date: Nov 2002
Location: London
Posts: 1,292
What tool in PS do you use to ink in the lines of the concepts.


Yeah, but no but yeah but no....
# 8 24-12-2003 , 08:43 PM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Just smuge tool bud)


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 9 26-12-2003 , 09:54 PM
fredriksson's Avatar
Subscriber
Join Date: Jun 2003
Location: Sweden
Posts: 571
Cool stuff. I like the concepts nose and narrower forehead a bit more than your current model, but nice work nonetheless.


Björn 'santa' Fredriksson

<A href=https://www.bjornfredriksson.com>Site Online.</A>

Check out our 1on1on1 battle for the SandCrawlers.
# 10 26-12-2003 , 10:31 PM
dave_baer's Avatar
Moderator
Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
Nice dood! user added image


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
# 11 27-12-2003 , 01:24 AM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Aye! I could use his ears for the model I'm working on atm user added image

j/k

Keep up the good work!


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 12 27-12-2003 , 02:00 AM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Kurt, nah... it's ok... I already started modeling ears for my character...

Your model is really starting to shape!


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 13 27-12-2003 , 02:09 AM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Thanks mate... the model is pretty much done, i still have a bit more research to do on some items he might wear. Texturing and binding is going to be a pain, hes one solid peice of geo except the skirt. Might give him a neckals to have his head seperat.

Also trying to come up with a side kick for him but Hawaii dosnt have much in the way of cool animal life.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 14 27-12-2003 , 02:16 AM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
How about when you've completed the model, then break it into pieces and map them separately. Then re-attach all and stitch the UVs... or something user added image


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 15 27-12-2003 , 02:27 AM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
you can do that just make sure he history is deleted before you bind


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads