Digital humans the art of the digital double
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# 1 13-09-2005 , 11:54 PM
Registered User
Join Date: Sep 2005
Posts: 6

"splitting" a bone/joint

Hi,

I've built a rig for a hand, but I realized that one of my joint/bones is too long. I'd like to split it into 2 joints/bones occupying the same space.

Is there a way to do this?

Robert Newton

# 2 14-09-2005 , 12:14 AM
Registered User
Join Date: Sep 2005
Posts: 6
well, I figured it out sort of. You would just use "insert joints" then parent the previous part of the chain to the new joints. That's a bit kludgy but it works fine.

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