Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 29-12-2002 , 09:40 PM
Kurt's Avatar
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Eyebrows they are ok but im going to play with the shape a bit more. Dont know if I like them or not yet.....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 17 30-12-2002 , 01:19 AM
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you ca make a more detailled map
like skin grain and more user added image


Où suis-je encore? Mince perdu pour pas changer!
# 18 30-12-2002 , 07:03 PM
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Skin tone pretty much done just have to play with the eyebrows now.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 19 04-01-2003 , 09:23 PM
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lmost done just eyebrows and some fine tuning....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 20 04-01-2003 , 09:44 PM
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he needs a blood tear. on the right side of his face.

# 21 04-01-2003 , 10:16 PM
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Wow. I have to comend you on a job well done. I really like this character.Looking at how you did the texture map helps me a little with the UV editor, which I am trying to learn at the moment.

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