Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 13-02-2003 , 03:12 AM
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McLaren

hey mike, here is the screenshot

# 2 13-02-2003 , 02:35 PM
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Dude, did you use CV curve or EP Curve?

# 3 13-02-2003 , 02:42 PM
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should it matter??

and Tariq, after you put the curves, what did you do? I tried that method with curves and then loft it, but it came out crappy....

-Emo

# 4 13-02-2003 , 05:27 PM
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In my opinion, I think Tariq used Birail.

# 5 13-02-2003 , 08:01 PM
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heh, I dont remember using brail... or what it does..


::starts up maya:: user added image

-Emo

# 6 14-02-2003 , 12:06 AM
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i used biral... made one part of the bonet and the second part.. then did edit nurbs -> attach surfaces.. makes a clean and smooth attaching of surfaces.. one of my fav nurbs tools

# 7 14-02-2003 , 12:15 AM
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btw, i used the EP curve tool user added image

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