Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 23-08-2015 , 12:32 PM
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Short Film Animation

I'm attempting a short film in Maya 2016. I'm unsure the best way to animate a walk/run sequence. Would it be better to animate the walk/run from point A to point B entirely with key frames or could I do it by binding the walk/run animation to a control handle so as I move the control handle the characters walk/run animation plays?

# 2 12-12-2015 , 07:36 PM
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Depends. If scene is short and you don't plan to reuse character later, do it manually without controllers.
If scene is longer and you plan to use character later, do with controllers. However those are time consuming to create.

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