Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 19-11-2007 , 02:02 AM
Snipes-nl's Avatar
Registered User
Join Date: Jul 2007
Location: Breda, The Netherlands
Posts: 23

Sniper Rifle on hydraulic stand

Just watched the Jackal the other day, and I thought that the sniper gun thingy was pretty sweet. So I took their idea and started modeling something like it. Here's what I got so far:

user added image

P.S. Not that the rear part is just a box model. Still need to get the modified Browning M2 in there. Atleast, it looks like a Browning M2

P.P.S. Also still need to make the camera part for the lens

# 2 19-11-2007 , 04:02 AM
Registered User
Join Date: Mar 2006
Location: The Netherlands
Posts: 42
Looks very good, I've seen that film as well (probabaly at the same time)
I can't remember the gun in detail, but it looks awesome user added image

Keep up the good work user added image

-Groeten uit Breda user added image


...but that was when I ruled the world
# 3 20-11-2007 , 03:36 AM
Snipes-nl's Avatar
Registered User
Join Date: Jul 2007
Location: Breda, The Netherlands
Posts: 23
any tips or tricks for weapons? tried a few times with different weapons, never really came out as i wanted it...

# 4 21-11-2007 , 08:49 PM
Registered User
Join Date: Mar 2006
Location: The Netherlands
Posts: 42
I'm not really an expert, but for the basics, I usually use the extrude tool to get the basic shape right, and then add detail, but that can be done in many different ways user added image

Good luck user added image


...but that was when I ruled the world
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads