Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 13-05-2008 , 03:45 PM
Registered User
Join Date: May 2005
Posts: 84

Baking?

Freak. I'm such a newb.

After my render troubles here at work, my bosses suggested we look at professional render farms to have this project rendered. We found one that looks good.

They want us to "bake everything--bake all 3D elements" before we submit our files.

I've looked in Maya Help and didn't find what I was looking for.

I could use some direction. What all CAN be baked, and how do I do it? Tuts or tips would be really helpful . . . any help?

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads