Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 11-07-2010 , 11:33 PM
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I'm afraid I don't have z-brush Murambi so texturing will have to be done the old fashioned way user added image . Just done the coat plus a bit of tweaking the shape here and there. The helmet in the back is just a quick one i knocked up.
Tomorrow I'll do the helmet shown in the tutorial. After that it's just the goggles and the small details that need to be done.

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# 17 12-07-2010 , 12:07 AM
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Try sculptris mate...its free though so I dont know what the texturing side will be like...if at all any good

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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 18 16-11-2010 , 11:07 PM
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I had an urge to finish this model in the last week. Here's a few updates. None of the pieces are joined yet and i still have a little tweaking to do here and there, but I don't expect the shape of either model to change greatly before texturing.

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# 19 16-11-2010 , 11:08 PM
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wireframe user added image

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# 20 16-11-2010 , 11:09 PM
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her new bike

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# 21 16-11-2010 , 11:10 PM
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sub'd (The parts of this model are not joined yet)

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# 22 16-11-2010 , 11:12 PM
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The two of them together user added image

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# 23 17-11-2010 , 12:50 AM
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You are doing well mate....will look good with textures!!

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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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