Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 08-12-2003 , 07:17 AM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945

First Project: Mecha

Ive been trying to make a Mecha style robot and this is the 3rd different program ive tried, best results so far, and this is my first project(after about 5 total hours of using the program). So here goes.

I plan to Add more detail after i get the basics down, Suggestions would be appriciated. Keep in mind if you suggest somethign failry technical, might be handy if you have a reference... as im still clueless in a majority of the operation...user added image


*edit* Thats his foot btw....

And im doing this without references... (except anythign i may sketch out as im working on it on a piece of paper next to me)

Attached Images
# 2 08-12-2003 , 07:40 AM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
if u r using maya 5.0
download the bonus tools from alias.
then explore the poly tools as u go along.
it would be best to use reference images.
and before you continue on, try to create hotkeys to ease your "transition i guess" to maya. very easyto do that preferences>hotkeys.
good luck. can't wait to c ur progress.
don't hesitate to ask Qs
cheersuser added image

# 3 08-12-2003 , 07:44 AM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
Im using Maya 4, all i could get.
Been using poly tools as i figure out what they do/ have a need a tool i know what it does doesnt work for the situation and need something new.
It woul dbe best to use references, however i draw, watch mecha shows a lot... im failry secure in the look when it comes to basics, ill use reference when i add more detail.
I know some hotkeys thanks to hybrid(a school friend who posts here). But your right, setting them up myself might help.

And people around here are very friendly/helpful. A good componation.


________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
# 4 08-12-2003 , 07:55 AM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
what school do u attend?:p

# 5 08-12-2003 , 08:10 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
cool you started.. be sure to post some wires when you get a chance..

# 6 08-12-2003 , 08:31 AM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
i goto the same school as hybriduser added image , werent you paying attention.. Well.. went, i graduated last year.

And no wires yet (because i dont know how, do i have to export to psp or something? screen shot style?)

And heres an update the the lower section of the leg. More details to be added after i finish the whole leg... And figure out what im gunna do.

C&C welcome, even crue heartless onesuser added image


pony, ... are you following me?user added image

*edit*
Cropping the image because its bloody huge.

# 7 08-12-2003 , 08:35 AM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
um.. wouldnt let me edit> add the image last post. but i could delete it. Well.. here it is cropped(didnt like people having to scroll sideways.. it annoys me greatly)

Attached Images
# 8 08-12-2003 , 09:23 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
yeah you get the wire pic buy hitting the Ctrl, PrintScreen. and pasting in some grafix progy.. or you can do it in hardware render. thats a bit more involved though..

No, who me ?? falow you around..
No I just read almost every post on the board.

# 9 08-12-2003 , 07:02 PM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
a quick update. Learned how to use bevel a little. The bevel in Maya is so much better than lightwaves its unbelievable...

Well heres a wire and a perspective view shaded. Non rendered. I think the beveling really helps file down some of those harsh angles.


Yeah, i try and at least read every post too... but im member to over 10-15 different messege boards... so it gets to be really hard at times. So i tend to concentrate on a few boards a day.

... almost forgot the image.

Attached Thumbnails
# 10 08-12-2003 , 07:14 PM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
grr. one mistake and i lost all the beveling i had done.. i guess i can redo it better now... but still...

I keep having a problem where it seems like im getting overlapping edged... but i have no clue where the extra edge came from. I select(try to anyway) and hit merge edges.. but they dont merge. Any help?

I think ill wait ntill i have more of the leg done before i add the beveling and details. Or do you thinki should do it now?


________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
# 11 09-12-2003 , 07:31 AM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
Goalsuser added imageall goal days to be met before i goto sleep)
Tues: Upper portion of leg.
Wed: Mirrored leg/ Start of hips.
Thurs: Construction of spine system/ or stomach/cockpit.
Friday: Chest, core.
Saturday: Catchup on anything undone.
Sunday: Shoulders/Extensions.
Monday: Head.

Okay.. that should keep me fairly busy.


________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com

Last edited by twisteddragon33; 09-12-2003 at 07:40 AM.
# 12 09-12-2003 , 07:40 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
yeah should keep you busy. I vote for get alot done and thin bevel..

# 13 09-12-2003 , 09:34 AM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
Redid all the beveling and edded a little more shape to the leg itself. After i finish the head i plan to go back through and add some slight modifications to it that should easily be doable at a later time.

*changed color scheme for now too, to see what might look how later*

Attached Thumbnails
# 14 09-12-2003 , 09:35 AM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
And the back, easier to see the added shapliness from here.

Attached Thumbnails
# 15 09-12-2003 , 10:08 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
I like the red and wight much better than the other for sure..

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads