Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-10-2004 , 08:41 PM
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Join Date: Mar 2003
Location: Manchester UK
Posts: 159

Bed Cloth problem.

Hi,
I have been working through Kevin's tutorial on the Basic "Bed Cloth" but some of the settings are way off when I compare the tutorial to mine...
OK the setting I first noticed was different was the c.p. stitcher "base resolution" - whereas Kevin uses 250 then goes up to 280..... to get that kind of 'look' mine is say "1000" ??
All the other settings like the 'collision offset ' are strange as well.
Kevin uses 0.2 where if I set mine to 0.015 - I still have a quite large gap.
I have tried changing the "solver scale" from 10 to 1 then back again, still no difference.

I sorted the problem while looking at the Photo's - user added image
I had made the bed too small - thats why it affected the number of Triangles so much. :o
Being as I cannot delete this post I thought I would explain.

Sorry,
Please delete this post Mr Admin.

Scraggy

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Last edited by Scraggy_dog; 13-10-2004 at 08:49 PM.
# 2 14-10-2004 , 08:50 AM
Kevin
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ill delete today mate just incase any one else as having similer probs user added image

# 3 15-10-2004 , 01:44 AM
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Join Date: Mar 2003
Location: Manchester UK
Posts: 159

And I thought I was confusing....

ok


Last edited by Scraggy_dog; 15-10-2004 at 02:05 PM.
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