Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 05-01-2005 , 02:12 PM
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Join Date: Mar 2004
Location: Troy, NY
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Walkcycle Movement

Hello everybody.

In the Walkcycle Tutorial, the character stays at the origin while the ground moves beneath him. How would I go about getting the character to move along the plane while the ground stays fixed?

I tried moving the entire skeleton along, but the feet keep "slipping".

Really good job on the tutorial, btw.

# 2 05-01-2005 , 02:52 PM
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Join Date: Sep 2004
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Ha, i have the same problem, very good tutorial btw. i just want him to move along the surface now.I am just about to download the path animation. hopefully that should help me out. I'll let you know if its useful for what we want to do.

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