Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 05-12-2006 , 04:11 AM
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Location: Sunny Ol' Wigan, UK
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Exporting formats?

I need to export a rigged model out of a scene and back into maya to ultimately re-export in direct x format ( due to a hidden corruption in my current working scene) what file formats can i export from maya and back again that will retain all of the rigged and model data? i have tried fbx so far but this when re imported into maya leaves the model all over the place in pieces. What other ways can i freely import and export selections from and to maya and keep all the neccessary data


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