Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 20-03-2007 , 10:22 AM
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Join Date: Dec 2006
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yet another rigging problem

I've stumbled across yet another rigging problem with my character...

I've got my character set up and (more or less skinned) - although I have a problem when I try and rotate the neck control in the y axis...

the gums move outside the head!!

I think it's something to do with the cluster I made for it. I don't think its constrained properly

Could someone take a look for me? I'm really stuck....


Thanks

James


Last edited by JamesP; 20-03-2007 at 03:42 PM.
# 2 20-03-2007 , 03:43 PM
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Join Date: Dec 2006
Posts: 72
panic over.

The problem was caused by misparenting

Thanks to those who looked anyway.

James

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