Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 27-09-2003 , 08:43 PM
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Join Date: Sep 2003
Location: Rhode Island USA
Posts: 5

creating a face

ok heres the deal. in another program ive used i could create faces by pressing the "f" key if three or four verticies were selected, and it help to expidite any editing or modeling. i was wondering if there was a similar function in maya. well i guess thats it. lemme know please!

# 2 27-09-2003 , 09:36 PM
[icarus_uk]'s Avatar
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Join Date: Mar 2003
Location: Too near the sun
Posts: 501
Either the create polygon tool, to create a face out of nothing. If you want to fill in a hole with a face, then you just need to select the edges around the hole and use the Fill Hole tool. You can also use the Append Polygon tool for times when you want to add on a face onto the edge of an existing poly shape.


# 3 27-09-2003 , 10:25 PM
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Join Date: Sep 2003
Location: Rhode Island USA
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thankyou,thankyou,thankyou,thankyou,thankyou,..lol .. dotn know why but that was bugging my hardcore.

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