Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 31-05-2016 , 09:30 PM
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Join Date: Sep 2007
Posts: 1

Render differs from Viewport

Hello all,

I have a problem where my renders are different from what I see in the viewport and the UV editor.
I am using the render tile (zbrush) mode for texture mapping.

Please see the attached picture.

Any idea why could cause that?

Huge thanks



Maya 2016
Mac Pro dual Xeon
64gb ram
ATI Radeon HD 5770

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