Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 17-04-2012 , 01:13 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340

Maya To zbrush

Hey all Im experiencing some rotational problems when I import a model from maya into zbrush. When I rotate the model so that it moves from left to right it goes in the opposite direction and vice versa. Anyone experience this type of problem before

# 2 17-04-2012 , 01:29 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
Hey solved its the normals that were inverted reversed them and everything is good

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