Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
truthfully I've done quite a few tutorials on them, but just need the practical experience with my own models - i've not played with uvlayout yet but it is going to be covered in a texturing course I'm doing next month, so I'm looking forward to that!
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