Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 29-03-2016 , 11:58 PM
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Join Date: Nov 2011
Location: Sydney
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Export Maya model with Triple switch material intact?

I am having a Maya asset handed over to me and they are asking what format I want it in. The deal is that they have been using triple switch shading to apply surfaces and need to know if they need to change that. I would be using Modo or Lightwave, the main issue is their use of triple shader switching, can this be baked?

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