Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 31-05-2016 , 09:30 PM
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Join Date: Sep 2007
Posts: 1

Render differs from Viewport

Hello all,

I have a problem where my renders are different from what I see in the viewport and the UV editor.
I am using the render tile (zbrush) mode for texture mapping.

Please see the attached picture.

Any idea why could cause that?

Huge thanks



Maya 2016
Mac Pro dual Xeon
64gb ram
ATI Radeon HD 5770

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