Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 31-12-2009 , 09:53 AM
Olorin's Avatar
Registered User
Join Date: Oct 2008
Location: Sweden
Posts: 66

Deleting materials on a object

Ok, here we go again. Another dumb novice question that I just can not find anything about in the Maya-manual(BTW is it just me or is the search in Maya help more or less useless for you guys too?).

I tested out some different shaders/materials on a polygon object and realised that all of them seems to be attached to the objecti n the attribute editor. So I wonder.

1. Are all the materials that show up in attribute editor for my obejct attached and in used under the top most material? Or are the just history that does not matter?

2. Is there a way to delete just the old materials and leave the last material?


To make things clearer I have a screenshot that shows the material assigned to the object Jekr-Deck. The only one that I want to keep is the Mia_Steel_Flooring.

Attached Images
# 2 31-12-2009 , 10:16 AM
effacer's Avatar
Registered User
Join Date: Jan 2007
Location: Kathmandu, Nepal
Posts: 108
if u don't want other materials, just del the other shaders by goin in hypershade ("windows>rendering editors> " just in case u didn't know)


projects of my company
3D
https://www.youtube.com/watch?v=uPTmThoCrIY&feature=related - project - disney diwali (india based company)
https://www.youtube.com/watch?v=JSAfzqMBHqs&feature=related - project - 2 medhak (Public Service Ad)
https://www.youtube.com/watch?v=lMLR2L-swZo - project - ace bank commercial
https://www.youtube.com/watch?v=ZogNsf8k-xU - project - company Profile
2D
https://www.youtube.com/watch?v=82xV3bII9bU - project - (a fren named jimmy)
# 3 31-12-2009 , 09:28 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
In the hypershade I believe there is an option (maybe edit >) delete unused nodes. That should get rid of materials that aren't needed.

EDIT: I too often find it very difficult to search the maya help files and get a useful answer.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads