Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 24-04-2003 , 08:24 AM
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Join Date: Jan 2003
Location: Ukraine, Khmelnitsky
Posts: 6

my pistols

My first realizm work

# 2 25-04-2003 , 12:55 AM
M's Avatar
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Location: BC, Canada
Posts: 2,250
:|...one word... WOW. Man, sorry to say.. but once again it seems that all the wonderful models have no progress images.. i dont understand how hard it is to follow these rules as its illegal to do that. You must of saved some progress files. I would love to see those images, along with a wireframe of this user added image. And you do realise that if you win the 3d model competition that you will have to upload this model to the SM server? Alright, wonderful job though! Very realistic!.. Cya.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com

Last edited by M; 25-04-2003 at 12:57 AM.
# 3 25-04-2003 , 12:56 AM
M's Avatar
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Location: BC, Canada
Posts: 2,250
Oh, your new here user added image. Sorry man i was mixing you up with some other guy with a similar name. Great work once again.. Welcome to Simply Maya user added image. I would like to see a wire though of that model along with a couple of the progress images user added image. How long have you been modelling for?


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 4 25-04-2003 , 06:54 AM
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Location: Ukraine, Khmelnitsky
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Ok!
I not good speak english.
I posting wireframe image later.
OK?

# 5 25-04-2003 , 12:37 PM
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Location: Ukraine, Khmelnitsky
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My wareframe!

# 6 25-04-2003 , 12:51 PM
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Location: Ukraine, Khmelnitsky
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Wareframe two

# 7 25-04-2003 , 01:06 PM
Kevin
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very nice mate, but we have to see the progress im afraid mate user added image

Or any one could just post any project they have worked on.

nice work though

# 8 25-04-2003 , 01:54 PM
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Join Date: Jan 2003
Location: Ukraine, Khmelnitsky
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i make texturing in illustrator 10
export in TIFF
Rendering strandart. Piuguns - no!

Sorry for my english!
user added image

# 9 26-04-2003 , 09:20 AM
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Join Date: Apr 2003
Posts: 24
Very cool bump map!

# 10 29-04-2003 , 07:07 AM
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Join Date: Jan 2003
Location: Ukraine, Khmelnitsky
Posts: 6
1 - hilt pistols - NURBS - Sphera deformation lattice and moving control vertex.

2 - striker NURBS cylinder moving and deformation control vertex

3 - poligonal cylinder - deformation lattice

4- EP curve - revolve

5 - make curve in illustrator and Bevel+

6- Polygon sfera and Cut Faces or boolen cub

7- EP curve - extrud - deformation control vertex scale and move

8 - Polygon sphera + lattice


Sorry for my english !

user added image :p

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