Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 31 12-04-2006 , 11:45 AM
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Dude that arse is too flat, heres some references for you.

Jay

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user added image

user added image

# 32 12-04-2006 , 11:25 PM
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Ok, The wire is very messy from about the waist down so i am going to redo it.

(From the waist down that is.)


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# 33 13-04-2006 , 12:35 AM
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Update

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# 34 13-04-2006 , 12:35 AM
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another

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# 35 13-04-2006 , 02:20 AM
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I think this is getting better. The geometry is in a better shape than the last one

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# 36 13-04-2006 , 03:52 AM
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Fix the butt. Way too flat.


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# 37 13-04-2006 , 03:57 AM
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user added image

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# 38 13-04-2006 , 03:57 AM
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...

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# 39 13-04-2006 , 03:58 AM
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The crack area needs to be indented more, and the cheeks need to come out.


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# 40 13-04-2006 , 04:06 AM
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Like This?

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# 41 13-04-2006 , 04:09 AM
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Now it looks like too much booty. What I was saying is that the cheeks need to have some distance between each other at the crack. Make the outer cheek area smaller.


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# 42 13-04-2006 , 04:15 AM
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O.K, I get what yer saying now.


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# 43 13-04-2006 , 04:22 AM
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Her ya go.

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# 44 13-04-2006 , 09:06 AM
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Dude it looks like you are guessing it, use the references I posted you. Modelling human anatomy is a tough one so dont rush thru, take your time and do the above...you'll be happier with the result and hopefully you'll get some positive feedback too

Jay

# 45 13-04-2006 , 11:28 AM
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I don't really know were i have gone wrong?
Here are some shots and as you can see they are lined up with my reference pics almost exactly. i will try to work on the area's that people are telling me too and hopefully it will work out. user added image

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