Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 09-10-2007 , 10:38 AM
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Maya text books

I was just curious to know if there are any good text books or training DVD's on how to create 3D characters in Maya? I've seen many online tutorials that cover the basics. There are even in depth DVD's teaching how to create a super detailed head, however, I've not seen anything on how to create a detailed human body! Can anybody suggest anything?


Thanks

# 2 09-10-2007 , 11:28 AM
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There's craploads of books on Amazon. My favorite is the hypermodeling one, but then I lost it on the monorail...:headbang: But you can always google search for maya books or something like that.


"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."

George Bernard Shaw - Man and Superman
# 3 09-10-2007 , 12:12 PM
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re: books and such

Thanks for the suggestion. I'll go look now!


Cheers

# 4 09-10-2007 , 12:23 PM
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Join Date: Feb 2003
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Yes the hypereal series is good, I have all the dvds (includes rigging for body and facial animation. for that but the book is just as good Im sure


Jay

# 5 09-10-2007 , 02:25 PM
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"Terminat Bora Diem, Terminal Auctor opus."
# 6 09-10-2007 , 03:35 PM
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Lead Modeler - Framestore
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Hey Nitro

yeah thats awsome I have that too, forgot about that one - Doh! And if I recall its actually Maya 6, which shows that you dont need the latest gear to produce the coolest work either

Jay

# 7 09-10-2007 , 04:04 PM
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That's the truth. You should see how short my modeling shelf actually is.


"Terminat Bora Diem, Terminal Auctor opus."
# 8 11-10-2007 , 08:44 AM
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wings 3d still pwns maya for fast poly modelling imo, and thats ancient.

dont use shelfs, hotboxes ftw
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