This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Forgive me if this is blasphemous (sp?) but can anyone tell me what the true differences are between Maya and XSI - like - why is Maya $2 grand and XSI only $500...
Is Maya used WAY more than XSI out in the working world? Does Maya do cooler stuff?
I have the free download of each but my system (graphics card) will only let me do limited things in Maya... should I spend the money to build up my system to then go out and buy a $2000 program or should I stick with XSI and blunder my way through the seemingly few tutorials that are out there?
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