This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Nice man, the reason i quit wasnt cos it was too hard, it's cos i got bored, i have a short attention span i get bored veeeery quickly of tedious pushing and pulling of Vertices...
Lol, the other night I woke up from a sound sleep, turned on the computer and modelled a gorilla's head for 3 straight hours. Then turned off the computer, and went back to sleep. I just remember waking up knowing the exact way I was gonna model it... and it worked! *boggle*
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