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# 1 22-12-2013 , 08:51 PM
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Join Date: Aug 2008
Location: U.K.
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Orient constrain problem

I am having a problem with the orient constraint, not sure what to do, when I apply it to the neck of my skeleton it rotates and moves around, but when I bend the character at the hips, the head remains in the straight ahead position. Could anybody please advise ?

Pictures are attached to illustrate the issue.

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# 2 24-12-2013 , 12:15 AM
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Join Date: Aug 2011
Location: Sliema Malta
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Might not have all axes checked on it. What exactly is the goal of the head being constrained to where the neck would be anyways. Do you really need a broken hierarchy?

# 3 24-12-2013 , 03:21 AM
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Where is the orient constraint in the hierarchy? Can you take a screenshot of the outliner?


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