Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-10-2011 , 11:36 PM
Creck's Avatar
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UVs transform

I would like to ask you how can I copy some UV's from one object to another. Lets say that I've got 4 same models and one of them is mapped as well. How can I copy those UVs to another 3 models ? Thanks!

Creck

# 2 01-10-2011 , 11:51 PM
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"Transfer Attributes", and you can find that under the "Mesh" menu.


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# 3 02-10-2011 , 07:47 AM
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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 4 02-10-2011 , 07:54 AM
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Thanks to both of you guys!

Creck

# 5 02-10-2011 , 02:56 PM
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I would like to also ask you if I am done with mapping my whole scene, how can I put individual maps into one UV set ??? so maps of individual objects will be together in one "square" Thanks!

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