Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 26-10-2008 , 08:14 PM
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My Concept Robot

Hi all I'm trying to do my first concept robot I had drew this concept art in about three days and i will be working on the 3D model through the upcoming couple of months that because i'm working 8 hours per day as a 3D renderer so i will work about 3 hours per day on this project ........ it will be a really hard model i know user added image

BTW Zeid is my name :bandit:

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Last edited by zico_samagoria; 26-10-2008 at 08:24 PM.
# 2 27-10-2008 , 05:45 AM
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Will it be animated? I'm curious to see how you will handle the eyes seeing as how its metal but it looks like it has folds around the eyes.


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# 3 27-10-2008 , 06:01 AM
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Good luck, i suggest you do turnarounds, pose sheets etc. What is the end product of your labour? animation?

I feel the design could do with some work still, it seems over complicated while the sillhouete and forms could be progressed.


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# 4 27-10-2008 , 07:34 PM
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I don't plan to animate it because i'm not a proffesional animator to animate a complicated model like this ... i'm only trying to do a serious still image .


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# 5 28-10-2008 , 05:09 PM
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I began to model the right arm and hand and i still didn't finished the modeling of them yet i'm only try to show the progress

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Last edited by zico_samagoria; 28-10-2008 at 05:13 PM.
# 6 28-10-2008 , 06:57 PM
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wholly crap that is dense user added image hehe

why smooth it now?

you should block out your model before you go into details so then you can get all the proportions right user added image




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# 7 28-10-2008 , 07:25 PM
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Originally posted by Chirone
wholly crap that is dense user added image hehe

why smooth it now?

you should block out your model before you go into details so then you can get all the proportions right user added image

sure you are totally right i'm doing that already but i want to preview the end result ... but you are right i will preview the low poly first.... thanks for crit


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# 8 28-10-2008 , 07:37 PM
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this is a low poly version

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# 9 28-10-2008 , 08:33 PM
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nice start. Looking forward to seeing how this is gonna turn outuser added image

# 10 29-10-2008 , 10:44 PM
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That's really really special project, nice start absolutly. keep up and hope more.user added image

# 11 29-10-2008 , 10:55 PM
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Thanks lealar
Thanks Aikoworld

I'm Trying to finish this project soon .... BTW it's really difficult to work with a model like this
:p user added image


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# 12 31-10-2008 , 05:23 PM
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I'm Back with the modeling of the hand .... i know it's detailed .... but i use list of components modeling technique ... see it and say your crits .

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# 13 31-10-2008 , 05:43 PM
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The concept art looks great and so far it is looking spot on.

Keep up the great work and looking forward to seeing updates.

# 14 31-10-2008 , 07:20 PM
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looking good so far man.

# 15 31-10-2008 , 08:24 PM
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the model looks good so far...

i think the top of the legs look a little weak to be able to support the body. The arms also look a little weak, like they are kind of dangling off the body.

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